Plotsquared World Generator Multiverse

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Plotsquared World Generator Multiverse Average ratng: 8,4/10 6215 votes

PlotSquared is a land and world management plugin. It includes several highly configurable world generators. You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots. New structures death sewers user area plotsquared spawntown griefers vanilla minecraft public xxdeadahead games shaderpack relaunch town teraforming server exploration worldpainter snapshot 14w30c the g2 project staff 14w30c serverlisting spawncastle seus minecraft lunus72 testing armour stand rules shadermod 14w34d visiting whitelisting flags. Multiverse Core Welt erstellen. Minecraft PLOTSQUARED Tutorial plotsquared tutorial german - Duration: 10:49. Mozt 10,512 views. Minecraft 5 EASY Early Game Farms Every World Should.

{ Discord }
By Citymonstret& Empire92 & MBon29 &dordsor21
The last release of this resource here on dev bukkit has just been posted.
Read more about it on our discord server: https://discord.gg/KxkjDVg
PlotSquared version 5 (and higher) has been released as a separate resource here.
  • PlotSquared is a land management plugin and world manager which also comes with several highly configurable world generators. (See images below)
  • You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots.
Conversion to PlotSquared is automated
  • See here for PlotMe conversion.
  • See here for Plotz conversion.
  • Survival servers: We have a 'town' template included with the plugin, or create your own using /plot setup
  • Skyblock: 'skyblock' template included with the plugin
  • Are you a programmer? Use it to manage minigames. Clear arenas async, and manage plots using the plot cluster API.
  • It's also being used on forge servers such as pixelmon.
Fast, scalable and efficient
  • Async plot clearing is more than 800 times faster than PlotMe, among many other performance improvements
  • Works with hundreds of thousands of plots, or monster 2K x 2K custom terrain plots, with many functions built specifically for mass plot management
  • Plot condensation and world trimming can drastically reduce the size of the world on disk
  • Powerful plot analysis and auto clearing mean you can further remove low quality plots
  • Legacy support for Bukkit 1.7 - 1.12, Sponge, and Nukkit (MCPE)
  • Updated support for Bukkit 1.13
  • Support for offline mode servers
  • Community translations for several languages (may be outdated)
Features
  • In built plot downloading + cross server saving and loading + some optional web interfaces
  • Plot swapping / copying and cross world plot moving
  • Plot merging, your own plots or between friends
  • Extensive flag system so you can decide what should be protected on a per world, or per plot basis
  • Plot entry notifications / per plot time / weather / music etc with the flag system
  • Add custom roads to existing maps to make them look nicer
  • Recolor all text easily and configure additional messages however you want
  • Dynamic world border to prevent excessive exploring
  • Mob protection and per plot mob limiting
  • Interactive commands such as plot listing
  • Plot rating, ranking, complexity analysis, and auto clearing calibration
  • Use javascript to add new commands or script simple things like auto merging all plots
  • Plot schematic saving, loading and pasting
  • Per player settings such as plot chat and entry notifications
  • World creation either with multiverse, /plot setup, or manual yml configuration
  • Command recommendation if you mistype something
  • Plot commenting and inboxes
  • World auto trimming which reduces the CPU and disk usage when people explore
  • Pistons and Sand/TNT cannons are properly restricted
  • Per plot redstone settings + plot redstone disablers
  • Optional fast async worldediting
  • WorldEdit (included)/VoxelSniper (with addon) restricted to plots
  • Chunk processing to safely unload dangerous chunks (also processes WorldEdit commands)
  • Component setting (floor, wall, border)
  • Section off areas (e.g. an area for donors) with plot clusters, or add plot clusters to vanilla worlds
  • Use holograms instead of signs if you want (HoloPlots addon)
  • Four tiers of plot allowance: Owner, Helper, Trusted, Denied
  • Plot naming (for teleportation)
  • Configurable command confirmation (e.g. for /plot clear)
  • Manage islands, skyblock, vanilla worlds, or certain sections of worlds as plots
  • A lot of generators, and settings to choose from
  • Installation (includes conversion)
  • Usage (info about various parts of the plugin)
  • Permissions (Basic permission setup)
  • Commands (List and description of all commands)
Addons
Legacy:
  • Plot2Dynmap(Dynmap addon)
  • VoxelSniperRegions(Restrict VoxelSniper)
  • PlotRankup(Plot approval system)
  • PlotUpload (Web interface that supports multiple servers)
  • PlotWebPHP(Web interface that supports plot searching)
  • HoloPlots(Plot holograms)
  • RedstoneClockPreventer2(prevent clocks)
  • CommandBlock (Restrict command blocks to plots)
  • FastAsyncWorldEdit (Async WorldEdit in plots)
  • PlotHider (Make plots invisible)
  • HybridGenerator (This is bundled with PlotSquared.jar and supports plot + road schematics as well as Augmented generation)
  • BiomeGenerator(Natural biomes within plots not a world generator)
  • PlotSquaredSG(Standalone generator not a plot manager)
  • AdvPlots(Non square schematic generation)
  • BasicPlots(Basic generator with 1 plot per chunk)
  • PlotSquaredMG(Large custom terrain gen)
  • IslandPlots(Islands in ocean)
Forks:
  • Chinese version(中国版)
  • SpongeAPI version
  • WorldEdit(Edit blocks within your plot)
  • VoxelSniper (Ranged map editing)
  • TerrainControl(Control over augmented plot worlds)
  • ArmorStandTools(Add armor stands in your plot)
  • BuildersUtilities (Miscellaneous features to help with building)
  • PlotsMenu (GUI for plot commands)
  • Umbaska (Skript addon)
Add roads to your world...
  • Roads can be conveniently added to new or existing worlds
  • Supports larger plot sizes than pure schematic generation
  • (here's the template below /plot template import bridge)
In built plot downloading (no setup required)...
  • Just use /plot download
  • Cross server '/plot save', '/plot load' and '/plot schematic paste url:'
  • See addons above for additional web interfaces
Plotsquared world generator multiverse mod
Plot merging...
  • Use commands or enable auto merging
  • Merge plots and build with friends
In game world creation...
  • Use /plot setup
Combine generators; with or without roads...
  • Generate using any generator you want e.g. Normal terrain, Nether, or even TerrainControl
Plots can be anywhere...
  • Plot clusters can go anywhere, and can simply be invisible boundaries if you want.
Actually set the plot biome...

Plotsquared World Generator Multiverse Generator

Notifications/Per plot time + weather...
Complete control over plot composition...
  • Default generator bundled with PlotSquared
  • Percentage control over plot components and blocks
Plotsquared World Generator Multiverse
The comment section is disabled. If you need support or want to follow our development, join our discord.

About Project

Created Sep 24, 2014
Total Downloads153,197
Multiverse

Categories

Members

Introduction

Plugin home page: https://www.spigotmc.org/resources/plotsquared-v5.77506/

This plugin is installed on the UniversalCraftPlots Server.

Commands

/plot add <PlayerName>
Allow the specified player to build/break blocks in your plot while you are are also online in the UniversalCraftPlots Server.

/plot alias remove
Removes the name of the plot.

Plotsquared World Generator Multiverse Games

/plot alias set <Name>
Sets the name of the plot you are currently standing in.

/plot auto
Claims the nearest unclaimed plot for your exclusive use.

/plot biome
Lists all possible biomes for a plot.

/plot biome <BiomeName>
Set the biome for the current plot.

/plot buy
This command is normally used to purchase the unclaimed plot you are currently standing in. However, plots in UniversalCraft are free to purchase so the /plot claim command should be used instead.

/plot chat
Toggle plot chatting on or off.

/plot claim
Claim the plot you are currently standing in if you are the owner of that plot.

/plot clear
Clears the plot you are currently standing in.

/plot comment <owner public report> <comment>
Leave a comment regarding the current plot you are standing in, either as a comment to the owner of the plot, a public review of the plot, or as a report to staff for further investigation.

/plot continue
Continue working on a plot that was previously marked as completed.

/plot copy <x;z>
Copies the plot you are currently standing in to the specified location.

/plot createroadschematic
Sets the current road schematic to the roads around the plot you are currently standing in.

/plot debugroadregen plot
Regenerate all roads based on the road schematic.

/plot delete
Give up ownership and abandon the plot you are currently standing in.

/plot deny <PlayerName>
Prevent the specified player from entering your plot.

/plot desc <Description>
Sets the description of the current plot.

/plot done
Mark a plot as completed.

/plot flag add <FlagName> <Values>

Add flag values to the current plot.

/plot flag info <FlagName>
Show current flag values for the current plot.

/plot flag remove <FlagName> <Values>
Remove the specified flag values from the current plot.

/plot flag set <FlagName> <Value>
Set a flag value.

/plot grant add [PlayerName]
Add the specified player to the grant list of a plot.

/plot grant check
Verify the grants of a plot.

/plot home
Teleport directly to your own plot.

/plot inbox
List the comments for the current plot.

/plot info
Display information about the current plot you are standing in.

/plot kick <PlayerName>
Removes a player from your plot.

/plot list
List all the currently owned plots.

/plot load
Restore your plot to the point at which it was last saved.

/plot middle
Move you to the middle of a plot.

/plot merge <n e s w>
Merge the plot you are currently standing in with the plot to the north/east/south/west if you also own that plot.

Generator

/plot move <x;y>
Moves the current plot you and standing in to the specified location.

/plot music
Sets the background music for the current plot.

/plot purge
Remove all plots from the world.

/plot rate <Rating>
Rate the current plot you are standing in.

/plot regenallroads
Recreate all roads based upon the contents of the road schematic. This command can only be run from the console.

/plot reload
Reload plot world settings.

/plot remove <PlayerName>
Removes a player from your plot.

/plot save
Save your plot.

/plot set home
Sets the home location within your plot.

/plot setup
Runs the plot world creation wizard which involves answering a number of questions regarding the structure and layout of the world to be created. Answers should be entered in the format /plot setup <answer> for each question in turn. For example, the first prompt is for the world generation method and the response should be entered as: /plot setup PlotSquared

The second prompt is for the type of plots world to be created so choose the required world type by entering /plot setup <WorldType> where <WorldType> is one “normal”, “augmented” or “partial”:

  • normal – Standard plot generation
  • augmented – Plot generation with terrain. Sub-types are:
    • none – No terrain at all
    • ore – Just some ore veins and trees
    • road – Terrain separated by roads
    • all – Entirely vanilla generation
  • partial – Vanilla with clusters of plots.

The rest of the plot world creation wizard prompts for the type of blocks to be used and the size of the plots/roads etc. See the UniversalCraftPlots Server page for details of the values we used.

/plot setowner <PlayerName>
Sets the owner of a plot to the specified player.

/plot swap <x;y>
Swaps the contents of the plot you are currently standing in with the specified plot.

/plot trust <PlayerName>
Allow another player to build in your plot, even when you as the plot owner, are offline.

/plot unlink
Unlink the plot you are currently standing in if that plot has previously been merged with another plot. The public road between the plots will then be restored.

/plot visit <PlayerName>
Visit the plot belonging to the specified player.

/plot weanywhere
Bypass WorldEdit restrictions allowing administrators to build on roads.

Plotsquared World Generator Multiverse Mod

Configuration

Plotsquared World Generator Multiverse

storage.xml

Disable SQLite:

Plotsquared World Generator Multiverse Comics

Disable forced teleport on plot claim:

Enable MySQL storage:
Appropriate connection credentials have been specified.